Oct 27, 2006, 08:35 PM // 20:35
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#1
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Krytan Explorer
Join Date: Aug 2005
Profession: N/Me
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Breaking out Koss
How do I break out Koss in The Great Escape mission?
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Oct 27, 2006, 09:53 PM // 21:53
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#2
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The Greatest
Join Date: Feb 2006
Profession: W/
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The northern gate should open. If it doesn't, you have to rezone.
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Oct 27, 2006, 09:57 PM // 21:57
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#3
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Frost Gate Guardian
Join Date: Aug 2006
Location: Portugal
Guild: Cold Black Eyes
Profession: W/
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I've tried it 3 times, never opened ANet clearly hates me
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Oct 27, 2006, 10:08 PM // 22:08
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#4
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Krytan Explorer
Join Date: Aug 2005
Profession: N/Me
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I finally rezoned, went back, and it wouldnt open again. I wanted around for a while and then it opened.
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Oct 27, 2006, 10:16 PM // 22:16
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#5
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Frost Gate Guardian
Join Date: Aug 2006
Location: Portugal
Guild: Cold Black Eyes
Profession: W/
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after some minutes on my third try, the gates opened O_o ...
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Oct 27, 2006, 11:55 PM // 23:55
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#6
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Wilds Pathfinder
Join Date: Aug 2006
Location: Netherlands
Guild: [WitB]
Profession: W/
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Same here, tried 3 times, went back and forth but gates remain closed
-edit-
Finally worked, no clue how i triggered it though... was afk for 15 minutes and still didnt open, i think the best thing to do is walk back and forth from the northern gate, just outside aggro range and to it, etc
Last edited by EroChrono; Oct 28, 2006 at 12:07 AM // 00:07..
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Oct 27, 2006, 11:57 PM // 23:57
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#7
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Pre-Searing Cadet
Join Date: Jun 2006
Location: New Zealand
Guild: Sinister Swarm
Profession: W/
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It worked on my first try, but not immediately. You need to move back and forth and just be patient. Kinda annoying... needs to be fixed.
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Oct 28, 2006, 12:34 AM // 00:34
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#8
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Ascalonian Squire
Join Date: Jun 2006
Profession: Mo/
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I was having trouble too, but we killed all of the Kournan groups around the fort and then the gate opened.
Basically, kill everything
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Oct 28, 2006, 01:28 AM // 01:28
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#9
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Ascalonian Squire
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I think I have a theory about it. I tried this around 5-6 times and every time the commander actaully talked when I killed the scout groups.
The sucessful run, he only said something at the end. What I did different want this time I lured all the scouts AWAY from the gates. I had assumed that this was a sneakyesk quest.
I followed the route directly and tried to avoid as many of the enemies as I could on the way.
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Oct 28, 2006, 03:12 AM // 03:12
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#10
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Academy Page
Join Date: Oct 2006
Location: UK
Guild: SNOW (GoW)
Profession: W/
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There seemed to be no pattern to the doors opening.
My party killed everyone and wandered around all over the map looking for an alternate route.
On about the third or fourth approach to the doors they opened, but we hadn't done anything different.
At least we did it first time, even if it did take forever. I'd have hated to rezone and start that again.
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Oct 28, 2006, 08:02 AM // 08:02
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#11
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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I don't believe the "kill everything" claim. I have literally killed everything and the doors ain't opening.
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Oct 28, 2006, 03:10 PM // 15:10
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#12
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Ascalonian Squire
Join Date: Jun 2006
Profession: Mo/
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-shrug- By killing everything, my party probably waited long enough for the gates to open.
It seems like the gates open at random =/
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Nov 09, 2006, 06:16 AM // 06:16
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#13
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Academy Page
Join Date: Feb 2006
Guild: DK Dragonic Killers
Profession: Mo/W
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Gate doesn't open until you kill the patrols around it on both sides
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Nov 09, 2006, 12:46 PM // 12:46
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#14
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Jungle Guide
Join Date: Jun 2005
Location: Texas
Guild: Purple Puzycats
Profession: R/Mo
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The same happened to me too. We rezoned and started the quest again and followed the arrow and killed in the order the quest told us to. That seemed to do the trick, for us at least
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Nov 09, 2006, 12:47 PM // 12:47
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#15
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Forge Runner
Join Date: May 2005
Guild: StP
Profession: R/
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No you dont have to kill every group. But if you get too close to the fort you will be spotted, you will fail and they wont open. Just follow your markers exactly. Kill the southern group first and then move away from the fort (i.e do not move accross the bridge). Then go back and around to the northern group. Then you can approach the fort and they should open.
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Nov 09, 2006, 03:29 PM // 15:29
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#16
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Academy Page
Join Date: Feb 2006
Location: Farming DoA
Guild: Praetorians of the Netherworld
Profession: R/Mo
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Quote:
Originally Posted by Arkis
I think I have a theory about it. I tried this around 5-6 times and every time the commander actaully talked when I killed the scout groups.
The sucessful run, he only said something at the end. What I did different want this time I lured all the scouts AWAY from the gates. I had assumed that this was a sneakyesk quest.
I followed the route directly and tried to avoid as many of the enemies as I could on the way.
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I think he's on the right track, though I'm not sure you have to kill them away from the castle. I have done it a few times now (successfully) and every time we got a dialogue when we killed certain kournan patrols. I'm pretty sure thats the key, killing the 2 or 3 patrols around where the icon tells you to go, but then also standing somewhere that triggers the Captain to spout off his little speech. Just a theory, though...
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Nov 09, 2006, 03:36 PM // 15:36
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#17
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Academy Page
Join Date: May 2006
Guild: Siege Turtles (ST)
Profession: Mo/
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I had trouble with this before. I read on wiki that if you approach from and clear out the north first, the gate will open. I've done this several times and each time the gate has opened for me using this method. After you clear out everything from the north - go around and take out the group(s) at the other gate, and you'll get in.
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Nov 09, 2006, 04:24 PM // 16:24
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#18
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Krytan Explorer
Join Date: Dec 2005
Location: South Shields, England
Guild: The Psycho Titans
Profession: R/
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i did what the quest said to do.
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Nov 09, 2006, 08:49 PM // 20:49
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#19
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Krytan Explorer
Join Date: May 2005
Profession: E/Me
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I wondered the area last night mowing everything down. I killed the patrols form the north and worked my way south. Before killing the last patrol I even went and knocked on the gates wondering how to get in (not familiar with the quest) then went and killed the last patrol and the commander said something and the gates opened.
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Nov 09, 2006, 09:09 PM // 21:09
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#20
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Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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I have tried to kill both entrances first (started as the quest stated (west - north) , on later characters moved to the north gate first).
This did not make a difference.
You kill three groups (two north, one west) and you are in.
Btw, I like those priest running towards me, far ahead of the mob
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